Ricochet Lost Worlds: Difference between revisions

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* Automatically replaced Recharged ships with Lost Worlds ships if the roundset used a Recharged specific ship as a starfish effect.
* Improved the roundset validation rountines that detect common errors made by level designers
** Does not report an invisible brick as an error if it has a starfish effect on it
** Displays an error if a level with invisible bricks allows an acid ball power-up
** Displays an error when an incomplete sequence is used which will crash the game
** When counting how many rings on are a level, the editor counts bricks that change themselves into rings
* Add new commands to the level editor menu bar for repairing common types of errors made by level designers
** New Command to select all change area bricks that change to "!none" (in other words, select all the charge area bricks that make invisible bricks)
** New Command to paste a replacement "change to" type into all the select change area bricks
** New command to select all the bricks that have a change self to "!none" and don"t have a starfish. (in other words, select all invisible bricks)
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