Ricochet Xtreme: Difference between revisions

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{{GameInfobox
[[File:Ricochet Xtreme square logo.jpg|thumb|right|Ricochet Xtreme logo]]
|Picture = Ricochet Xtreme square logo.jpg
|Quote = A break-out game by Reflexive Entertainment.
|Genre = Break-out
|Protagonist =
|Platforms = Microsoft Windows<br/>macOS
|Release Date = November, 2001
|Delist Date=
|Country = United States
|Game Engine = Velocity Engine
|Developer = Reflexive Entertainment
|Publisher = Reflexive Entertainment
|Franchise =
|Sequel = ''Ricochet Lost Worlds''
}}


'''''Ricochet Xtreme''''' (also known as '''''Rebound''''' by some game distributors) is a breakout-style game developed by [[Reflexive Entertainment]] and is the first game in the Ricochet series. It was released in November, 2001 for Windows.<ref>[https://web.archive.org/web/20100416103153/http://www.reflexive-inc.com/games.shtml Reflexive-Inc.com Games]</ref>
'''''Ricochet Xtreme''''' (also known as '''''Rebound''''' by some game distributors) is a breakout-style game developed by [[Reflexive Entertainment]] and is the first game in the Ricochet series. It was released in November, 2001 for Windows.<ref>[https://web.archive.org/web/20100416103153/http://www.reflexive-inc.com/games.shtml Reflexive-Inc.com Games]</ref>

Revision as of 02:10, 1 January 2022

Ricochet Xtreme
A break-out game by Reflexive Entertainment.
Genre(s): Break-out
Platform(s): Microsoft Windows
macOS
Release date: November, 2001
Engine: Velocity Engine
Developer(s): Reflexive Entertainment
Publisher(s): Reflexive Entertainment
Made in: United States
Successor: Ricochet Lost Worlds


Ricochet Xtreme (also known as Rebound by some game distributors) is a breakout-style game developed by Reflexive Entertainment and is the first game in the Ricochet series. It was released in November, 2001 for Windows.[1]

Gallery

Add-ons

3 official add-ons were available for Ricochet Xtreme.[2]

  • Round 5 Expansion: Adds an additional 40 levels to expand on the original 170 levels from the base game.
  • High Definition Art: Makes the artwork in the game sharper and more detailed.
  • Reactive Music: Changes the music that is played to keep in sync with the gameplay changes. As the action picks up in the game, the music will react by playing a more intense version of the current song. When the action slows down, a mellow version of the song will be played. Also includes a new game theme song.

References

External links