Velocity Engine: Difference between revisions

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Update inclusion of level editor in Swarm (1998)
(Created page with "'''''Velocity Engine''''' is a game engine developed by Reflexive Entertainment and used for the majority of games by the company. =Known games= {| class="wikitable" clas...")
 
m (Update inclusion of level editor in Swarm (1998))
 
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'''''Velocity Engine''''' is a game engine developed by [[Reflexive Entertainment]] and used for the majority of games by the company.
 
=Common file formats=
* Sequence/seq16
* Frame/frm16
 
=Known games=
Line 6 ⟶ 10:
! Name
! Year released
! Contains level editor
|-
| ''[[w:Swarm (1998 video game)|Swarm]]''
| 1998
| {{No|No<ref name="zax" />}}
|-
| ''[[w:Star Trek: Away Team|Star Trek: Away Team]]''
| 2001
| {{No|No<ref name="zax" />}}
|-
| ''[[w:Zax: The Alien Hunter|Zax: The Alien Hunter]]''
| 2001
| {{No|No<ref name="zax">[http://forums.indiegamer.com/threads/building-an-editor-around-an-engine.2326/ The editor was disabled at compile time so the game that is shipped to the customers doesn't have the editor]</ref>}}
|-
| ''[[Ricochet Xtreme]]''
| 2001
| {{No|No<ref name="zax" />}}
|-
| ''[[w:Lionheart: Legacy of the Crusader|Lionheart: Legacy of the Crusader]]''
| 2003
| {{No|No<ref name="zax" />}}
|-
| ''[[Ricochet Lost Worlds]]''
| 2004
| {{Yes}}
|-
| ''[[w:Wik and the Fable of Souls|Wik and the Fable of Souls]]''
| 2004
| {{partial|Hidden by default<ref name="wik">[http://forums.indiegamer.com/threads/building-an-editor-around-an-engine.2326/ Can be enabled by creating <code>Enable Unsupported Level Editor.txt</code> next to the game EXE]</ref>}}
|-
| ''[[Ricochet Lost Worlds: Recharged]]''
| 2004
| {{Yes}}
|-
| ''[[w:Big Kahuna Reef|Big Kahuna Reef]]''
| 2004
| {{Yes}}
|-
| ''[[w:Big Kahuna Words|Big Kahuna Words]]''
| 2005
| {{Yes}}
|-
| ''Mosaic: Tomb of Mystery''
| 2006
| {{partial|Hidden by default<ref name="wik" />}}
|-
| ''[[w:Big Kahuna Reef 2|Big Kahuna Reef 2]]''
| 2006
| {{Yes}}
|-
| ''Monarch: The Butterfly King''
| 2007
| {{Yes}}
|-
| ''[[Ricochet Infinity]]''
| 2007
| {{Yes}}
|-
| ''Build In Time''
| 2008
| {{partial|Hidden by default<ref name="ext">Can be enabled by extracting all game resources</ref>}}
|-
| ''[[w:Swarm (1998 video game)|Swarm Gold]]''
| 2008
| {{partial|Hidden by default<ref name="ext" /><ref name="limited">Only the list browser and image browser tools are accessible.</ref>}}
|-
| ''Costume Chaos''
| 2009
| {{partial|Hidden by default<ref name="ext" />}}
|}
 
=References=
<references />
 
=External links=
*[https://everything2.com/user/Exitium/writeups/Velocity+Engine Brief write-up about Velocity Engine]
*[http://lionheart.eowyn.cz/doku.php Info about Lionheart: Legacy of the Crusader, but also applicable for older Velocity Engine titles]
*[http://www.shsforums.net/topic/32402-lionheart-extracting-the-maps/ Forum discussion trying to decode seq16 and frm16 images]
*[http://forums.indiegamer.com/threads/reflexives-property-system-and-property-editor.2099/ Explanation of the property system and editor]
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